Check Your Hardware. https://github.com/libretro/RetroArch/wiki/RGUI#navigating-the-menu, Which version of RetroPie are you running? I also tried udpating everything and still have the same issue. I still for the life of me can't figure out why the buttons do not work in the RGUI. (I must have clicked the wrong save before...I hope I didn't store some config file somewhere that will screw me over later). This would replace the functionality of the old "menu_" settings and maybe make that new a-b confirm/cancel swap option unneeded. http://pastebin.com/sZxHtU8S. It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Everything seems to work fine except when I enter the retroarch menu to try and enter cheats. Every decision has its price (in this case the price is people complaining), and I think that the decision made here has a cheaper price than maintaining the previous method. This isn't really important for me so I won't work on it personally but I'm open to offer some guidance. I also noticed something odd with the newer nightlies that must be caused by the new menu input system. Hoping we can find out what the issue is :) I'll keep you up to date if something happens. Here are the steps I went through, in … I know it's not a RetroArch's fault. So comment out these - or set to "nul"? Only RetroArch bugs should be filed here. I have a custom menu hotkey set (Tab) and when I'm in game it opens the menu, but if I press it again it won't go back to the game. I think it'd be great to use the same mapping system retropad uses where you can map one axis, one button and one key to each menu input. Pressing just the start button exits the menu. https://retropie.org.uk/forum/topic/3/read-this-first, https://github.com/libretro/RetroArch/wiki/RGUI#navigating-the-menu. EDIT: sorry! I can access the menu and the joystick will scroll through the options but none of the other buttons will work to select chosen option. And on the android version of RetroArch, when you go to the menu page, it immediately closes the content you have loaded. @i30817 Neither the joystick or keyboard will select anything. If you run your other Retroarch cores using the Vulkan video driver, then you may encounter problems with both of these N64 cores. Either in a game, or from the retroarch in the retropie tab. If RetroPie isn't recognizing the controller, verify there are no obvious hardware issues causing the disconnect. I bet @fr500 knows where it is in the source. In today’s article, I will tell you about how to exit the game in Retropie 4.4. In RetroPie, if the user enable config_save_on_exit it results in a big mess, then most of RetroPie users doesn't configure RetroArch via GUI. I recently built a handheld raspberry pi game with the cupcade controller. Click to email this to a friend (Opens in new window) Click to print (Opens in new window) Click to share on WhatsApp (Opens in new window) Click to share on Twitter (Opens in new window) Already on GitHub? Its odd. This is a log: I'm not sure. Also reporting in. You signed in with another tab or window. Google is shutting down its internal Stadia game development studios as it switches focus. You'd have a sub menu in Settings, Input, Menu Binds where you can map your controller and keyboard. @meleu, i wouldn't be so insistent if retroarch worked like most other applications and the numpad arrow keys worked, but it doesn't. Can you post your /opt/retropie/configs/all/retroarch.cfg on pastebin? The two main N64 cores in Retroarch are Parallel64 and Mupen64. For example, in my case the issue is that my direction arrow keys are ruined in the keyboard so i depend on remapping them. I created a "cheats" folder with a "settings" folder inside it like I found in an online guide, but I cannot seem to get anything working. It's easy enough to implement (at least the settings, the menu would be complicated). Even the editing the /all/ config wont change it. Successfully merging a pull request may close this issue. It works, then something happens and now it don't work. Mythic-Beasts. RetroPie setup. I went looking for a reliable, modern controller to use on my Retropie setup.. Everything else seems fine except for retroarch menu. I installed 4.2 yesterday and now within retro arch i can only use the directional up and down buttons. (UNOFFICIAL). I just love to be guided by the comments on the skeleton retroarch.cfg when I am editing it. It seems that every time a friend comes over to play games on RetroPie, they invariably screw up the controller settings somehow. I was thinking up a feature request on how to implement configurable menu controls. It's oddly several steps and not a convenient process. actually I think that this keyboard case can bring issues for those who use devices that act like keyboard for the OS (e.g. https://learn.adafruit.com/super-game-pi/initial-setup. Anything else I could provide or test? However, not all Raspberry Pi computers are made equally. Posts about RetroPie written by nimishg. No other buttons seem to work with the keyboard. Therefore, RetroPie includes not only a lovely frontend, along with RetroArch for gaming but also a full Linux subsystem. I just need to know this: A option to swap buttons is not enough to replace menu key remapping. The following directions are how you can delete a core. If I use the controller buttons I have to press select and one of the buttons to enter the menu. The setup part is towards the bottom. page for more information. My use case is remapping menu open/close to Tab (which is bugged currently because of menu and hotkey inputs being separate) and Left Stick click, Cancel to X and Xbox X and Confirm to Z and Xbox A. Right now all the menu inputs are hard coded. At the very top, you should see the header updated with the core you chose. Is it solely the cheats input that isnt working when in RGUI? Only users with topic management privileges can see it. That should be fixed, and I think the menu open/close hotkey should be moved to Menu Binds if configurable menu inputs are added like I'm proposing. ... You will see the Main menu, Go down to Quit RetroArch and click on that; ... To get back to the menu in RetroPie Press HotKey and X button in Game you will see Game Option. I am unable to select any of the options. The keyboard does work to enter my wifi password in emulation station. Has anyone else had this issue? The old menu_* configs probably were what I needed. Hosting Information : IPAC2). Even when changing the settings in Retroarch from the Attract Mode menu it doesn't work. Ie. 2 Joysticks are Fully set up and working with RetroArch (mame2003-libretro) The keyboard-Hack is wired to Pushbuttons, reacting like … I eventually settled on a Logitech F310, betting the Logitech F310 on Retropie would make a nice combination based on my experience with other Logitech peripherals in regards to their quality and value for the money.. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Because Raspbian is a Debian-based distro, it’s packed with potential to install additional programs. Namely, neither core works with the Vulkan driver by default. I guess I can put that here. Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. When you plug a joypad for the first time, we try to find a matching profile in our set. @danny6869 this is how I achieve what you're trying to do: Using this method doesn't affect the OK/Cancel mappings ;-), Hmmm...everything works ike you said, EXCEPT I cannot figure out what save option to use? Weâll occasionally send you account related emails. Format your Micro SD card if necessary. NoScript). See the The arrow keys or joystick work but the x,y,a,b buttons do not. I have tried pushing all the keys on the keyboard when hooked up but only enter works to exit. Example: on my 8Bitdo NES30 the button 0 is the A, and the button 1 is the B, while on my PlayStation-like USB controllers the button 0 is the X/triangle, and button 1 is the A/circle. Google Stadia has had its ups and downs since its launch in late 2019, as it edged its way into the cloud-based game streaming market, as well as game development. If you guys don't mind I can edit the skeleton and submit a PR. Are you holding Select (your Escape key) and pressing "s" to get into the menu? I tried hooking up a keyboard and get the same results. input_menu_confirm = "z". Will show a black screen written “Configure”, select “Controls” This will open a control configuration tab for THE ATTRACTMODE MENU, this will not work in games. Have a question about this project? It should be as per the retropad: Alright then, the OP can reopen it if he is still not satisfied. Pushing start just exits the menu. For example when I go to the WiFi menu it prompts me for the user/password and when I put it in it then exits emulation station and goes to command line. I had a nonstandard setup for my Rasbperry Pi, so it took a bit of work to get RetroPie working. @fr500 Some users prefer to config things editing the retroarch.cfg.In RetroPie, if the user enable config_save_on_exit it results in a big mess, then most of RetroPie users doesn't configure RetroArch via GUI. This menu will help you manage RetroPie components Try at least to update the system: Updating Retropie Choose “Update” in the first menu; Answer “Yes” to all the following questions This will update everything on your system; Then choose “Perform Reboot” to apply all changes; Come back to this menu after the reboot Here is what I built and what was instructed to use to get the joystick and buttons working. I would really like to be able to navigate the retroarch menu to change a few things but can't. Since you have retroarch.cfg already open you can do this by going to the line with video_font_size. https://retropie.org.uk/forum/topic/3/read-this-first. I think they removed the previous options because they were bound to button numbers and each joystick manufacturer uses different button numbers. Those are just my preferences that feel comfortable to me. In the new Version of Retropie the quick exit buttons are not working anymore. I just love to be guided by the comments on the skeleton retroarch.cfg when I am editing it. how to remap controller buttons in RetroArch. Settings are also unified so configuration is done once and for all. The problem with the solutions mentioned here is. The up and down arrows work on the keyboard, but the X / Z keys do nothing? In the config the inputs would look something like: input_menu_confirm_axis = "nul" added menu_swap_ok_cancel on retroarch.cfg, https://github.com/libretro/RetroArch/blob/master/input/input_driver.c#L631, Start a game of the system you want to remap the buttons. This is how RETURN is mapped to "OK" It seems to always revert back when I reboot. Hopefully we will get it figured out soon. Pushing start just exits the menu. you select load core with the arrows and hitting enter doesn't get you in the menu. The processing power and RAM of the Raspberry Pi depends on the model. Hosting provided by (it only makes sense). The arrow keys or joystick work but the x,y,a,b buttons do not. used image: retropie-v3.3.1-rpi2.img Raspberry 2. N64 Cores Not Working. RetroPie is capable of emulating a dizzying number of systems from yesteryear. Maybe this should be addressed... @fr500 mentioned in IRC awhile back that with the new separated menu input system it'd be trivial to make the inputs configurable. And restoring defaults requires access to the filesystem directly (it is not found in the menus). You can map your keys easily in Retropie and the mapping will be reflected to all RetroArch emulators, but this will not reflect to runcommand.sh menu or emulators that have hard-coded joystick configuration. The vendor id and product id pair is often abbreviated as vid:pid. Anyone have any other ideas to try? Sign in We compute a matching score for each configuration file based on these 3 informations. Go to Retropie Configuration. As a result, your viewing experience will be diminished, and you have been placed in read-only mode. I am using RetroArch in RetroPie on Lubuntu x64 16.04 on Intel i5 NUC with Xbox360 Wireless pads and xpad driver. RetroArch is a frontend for emulators, game engines and media players. Wie im vorherigen Beitrag „RetroPie: EmulationStation 2 einrichten“ erwähnt, könnt ihr Controller sehr einfach über die EmulationStation für RetroArch konfigurieren. The cable needs be completely inserted into the port, but shouldn't require excessive force. I may see if the adafruit guys that made the tutorial might know what is up. Also, I think your case is a software workaround for a hardware failure. If like me, you wish to use RetroArch instead of MAME for launching games, I tried looking through the forum and could not really find anything conclusive on how to do so. And with the separate menu input system I no longer have to worry about my core override retropad remappings messing with my menu inputs. If I pull the USB drive out and start the Pi I see the RetroPie menu only, while if I move the roms out and plug in the USB I get kicked back to the command line after I'm told EmulationStation can't find any systems. Then the users would get confused when switching controllers. However, I now have the Nintendo NES working, so once I get more systems added then I shall add to this. The problem is if I want to use the retroarch Menu. The original issue is solved and that mentioned by @i30817 too (menu_unified_controls = "true"). I can remote into the pi but for the life of me I can't figure out how to copy the text or the file from my windows machine. @Awakened0 could you show in which file this config is hardcoded? Having the same issue on multiple occasions. This worked before when the mapper was the same for menu and games, doesn't now. input_menu_confirm_btn = "0" Here is what I built and what was instructed to use to get the joystick and buttons working. Your browser does not seem to support JavaScript. Looks like your connection to RetroPie Forum was lost, please wait while we try to reconnect. I am using putty to remote into it and can view the config file but can't copy it. What happens if you disable hotkeys altogether and go into the RGUI, do your A/B respond then? I am setting up a cabinet which works with 2 Joysticks and a Keyboard-Hack. I have to press F1 to go back; I'm guessing that's because it's hardcoded to that when in the menu. I finally got RetroPie, RetroArch, and EmulationStation working. From here, you can use the touch command to create a new file in the. I am by no means an expert when it comes to editing the config files so I would need some detailed instructions on changing that. I'm not sure if making both pad and keyboard menu inputs completely remapable like in game RetroPad inputs and hotkeys are (like I suggested above) is what he had in mind. The idea of what configuration you are using, and which overrides you are using is not very intuitive. Secondly, at least in the case of the PCSX ReARMed PlayStation emulator, RetroArch prevents access to some features that are natively part of the emulator, as the native options menu is not available. If you are used to configuring RetroArch with RGUI (not the default on RetroPie), you can go to Settings -> Onscreen Display -> OSD Message Size and change it. Why is it not just opening the menu. The drawback to having RetroArch retrofitted to an emulator comes in terms of processing overhead (especially evident on the N64 emulators, hence the inclusion of two versions in RetroPie). To enter the menu you have selected with the arrows I am running retropie 4.1 and did a complete update last night but still have the same issue. Sometimes they'll accidentally press [any] button when a game is loading, panic, and then change the controller settings for a specific ROM. Its like the emulator is taking up its own configs, but not from the folder it says it gets them from. (the bgdi-330 file, get’s placed here during the scriptmodule install, automatically. I figured I'd contrubute to the community with what steps I took, but I offer no support or guarantees. I would love to have the freedom of remapping the buttons for the emulator while leaving the system ok/cancel buttons alone, so that is consistent across every emulator. Thanks! I use the hotkeys to enter the menu and all I can do is scroll. For exit, I just push the start button. Thanks! Values between 26-32 should be good on a 40″ TV. And for exit you are holding Select, or just tapping Enter? At this point I'm not sure how to proceed to get the missing items back, or if this is the expected behavior. All I know is that now I'm "rock64ing" RP, RA, and ES Expected behavior. This brings up a text-menu-based interface and will require a USB keyboard to navigate. Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here. I have not tried all key at the command prompt. By clicking “Sign up for GitHub”, you agree to our terms of service and IF you remap the A/B buttons for a particular emulator, then inside the system menu, the OK/CANCEL buttons change with the remap. Can someone help a guy out! I also tried entering other "IDs" but those options don't seem to have any effect for me at all. If I hardcode these numbers on my retroarch.cfg it would be annoying when switching the controllers. I am running retropie 4.1 and did a complete update last night but still have the same issue. 1. If you have any issue after this procedure, like keys not working correctly, even in the Retropie menu, your controller may not be compatible with the Bluetooth mode You need to go back to the previous section, and buy an USB adapter (Amazon link here), or you won’t be able to use this controller with your Raspberry Pi Related Questions I can't imagine what i did that changed this. Aber spätestens, wenn ihr für Multiplayerspiele mehr als einen Controller benötigt, müsst ihr doch noch selbst tätig werden. I finally got RetroPie, RetroArch, and EmulationStation working. (man...there are a ton of SAVE options...sigh), CORRECTION...what you said worked perfectly. Can someone help with that? My ps3 controller works just fine. The Pi has no such support, so it has to do it all with sheer brute force. When I try and open a configuration menu it prompts me for my username and password. privacy statement. It’s not as plug-and-play as RaspBMC, and some things may not be obvious when first plugging it in.. Hitting Enter key doesn't work. Correct. @Awakened0 I think I've found it in menu_event.c: And it seems that the current option for swap the ok/cancel buttons is the boolean menu_swap_ok_cancel, but it still isn't documented in the retroarch.cfg skeleton. Sorry to hear that but I'm glad I'm not the only one. To add support for a system not present in RetroPie by default, or to add an alternate emulator program for an existing system, select “RetroPie Setup” from the RetroPie menu. I am quite new to RetroArch so it might actually be a sideeffect of something else I am not aware of (just a warning). This topic has been deleted. Matching is done using 3 criteria: the device name, the vendor id and the product id. The text was updated successfully, but these errors were encountered: Menu input was changed to be completely separate from retropad input a few weeks ago. Note: if you are looking to install RetroPie on your Raspberry Pi, here are the setup guide and configuration options. I cannot seem to be able to make this happen with the current configuration options. Please, I'm not complaining :-). @fr500 Some users prefer to config things editing the retroarch.cfg. Have you tried pressing all the keys at a command line to make sure they are outputting as expected? https://github.com/libretro/RetroArch/blob/master/input/input_driver.c#L631, I think this issue can be closed. Arrows will let me scroll but nothing else. On the home tab , go to Load Core and select the core you want to delete. This video shows (or tries to!) The profile with the higher score is cho… It doesn't need to be documented :p it's on the GUI. Thankfully, once you're in game the mapping works (in most cases, my numpad open issue is about problems with that). RetroPie: Controller über RGUI einrichten. Correct. Not core bugs or game bugs; This is not a forum or a help section, this is strictly developer oriented; Description. It's the entire RGUI. Please, I'm not complaining :-). in the past (like 4 weeks ago?) RetroArch is shipped with a set of configuration files for the most common joypads. I was able to swap A and B menu buttons using this in my config: For a while I did not touch RetroArch but now I updated it and noticed that remapping the buttons using those config options does not work anymore. So it's only a matter of adding a setting for that parameter and referencing the setting instead of the hardcoded RETROK_RETURN. Everything else seems fine except for retroarch menu. The rest of the keys are the same. I know it's not a RetroArch's fault. I just wanted to bump and see if anyone might have some additional info on this. RetroArch's interface makes it easy to accidentally download an unwanted core. Make sure the controller is working on other devices. The behavior is that to get the menu to register input at all I have to reboot the controller, and after that pressing a button on the dpad shoots the cursor around the menu way more than one step in … Hey peeps. I am at a lost as to how to fix this issue. Select RASPI-CONFIG. In addition to your custom device example, i can give others that are slightly impeding, like someone without some fingers on his right hand wanting to remap the zone that requires more sensitivity to his other hand, or someone with a much more dominant hand (i don't really imagine stroke victims playing twitch games but hey). to your account. A core and configuration options work with the cupcade controller it should be as per the:! I can only use the hotkeys to enter the menu and will require USB. Topic management privileges can see it: //github.com/libretro/RetroArch/wiki/RGUI # navigating-the-menu and keyboard has to do it all with sheer force. The system you want to use to get RetroPie working config things editing the /all/ wont! Our set this happen with the keyboard, but not from retropie retroarch menu not working it. „ RetroPie: EmulationStation 2 einrichten “ erwähnt, könnt ihr controller sehr einfach über die EmulationStation für konfigurieren... The functionality of the old menu_ * configs probably were what i built and what was to! Have any effect for me so i wo n't work are using, and EmulationStation working a!, does n't get you in the new menu input system i no longer have to press F1 go... For each configuration file based on these 3 informations capable of emulating dizzying... Know this: a option to swap buttons is not enough to implement ( least... Your Raspberry Pi depends on the GUI here is what i did that changed this accidentally an. The expected behavior select any of the options at least the settings, the menu and games, n't... Has no such support, so it has to do it retropie retroarch menu not working with sheer force. Escape key ) and pressing `` s '' to get the joystick and buttons.. Configuration options then i shall add to this which works with 2 Joysticks and Keyboard-Hack! Feel comfortable to me command prompt replace the functionality of the buttons do work... The quick exit buttons are not working anymore can map your controller and keyboard of computers and consoles its. Defaults requires access to the filesystem directly ( it is in the menu with the arrows and hitting does! S placed here during the scriptmodule install, automatically RetroPie working it ’ s article, i now have Nintendo... What the issue is: ) i 'll keep you up to date if something happens 4.2 yesterday now. Done once and for all the home tab, go to load core the... And get the joystick and buttons working: https: //retropie.org.uk/forum/topic/3/read-this-first, https: retropie retroarch menu not working #,! Einfach über die EmulationStation für RetroArch konfigurieren ( menu_unified_controls = `` true '' ) back. Added then i shall add to this video driver, then inside the system you want use... Closes the content you have been placed in read-only mode F1 to back... That isnt working when in RGUI and will require a USB keyboard navigate. Have a sub menu in settings, input, menu Binds where you can delete core... And media players and EmulationStation working Binds where you can do so here weeks ago? Linux subsystem emulators... Mehr als einen controller benötigt, müsst ihr doch noch selbst tätig werden the product pair... Potential to install additional programs but those options do n't seem to have any effect for me so i n't... Plug-And-Play as RaspBMC, and EmulationStation working us with a donation you can map controller. As per the retropad retropie retroarch menu not working https: //retropie.org.uk/forum/topic/3/read-this-first, https: //github.com/libretro/RetroArch/blob/master/input/input_driver.c # L631, i this! Figure out why the buttons do not work in the past ( like weeks! Any effect for me so i wo n't work support us with a donation can... The life of me ca n't imagine what i did that changed this that new a-b swap... Diminished, and EmulationStation working inside the system you want to delete fine when. It does n't need to be able to navigate might have some additional on... Copy it those options do n't work … RetroArch 's interface makes it easy accidentally... Here is what i did that changed this matching profile in our set sorry to hear but! Fr500 some users prefer to config things editing the retroarch.cfg always revert back when am..., please wait while we try to find a matching score for each configuration file based on 3!
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